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MileStone
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MileStone.readme
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Text File
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1994-04-27
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2KB
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60 lines
Welcome to MileStone. MileStone is a software version of the
same game Parker Brothers call Mille Bornes®. So far as I can
tell, the game itself is not copyrighten. This software is
copyright © 1990-1994 By John Scheib, with artwork copyright
© 1990-1994 by John Toebes.
MileStone is freely distributable, provided no fee is charged
for the program. Media and copying fees may not exceed $5.00
combined. MileStone MAY NOT be posted to any electronic comm-
munication system which claims any copyright on posted
material.
MileStone carries no warantee of any kind. USE AT YOUR OWN RISK!
If you like MileStone, direct thanks to Harv Laser who asked me
to write it, and to John Toebes who drew the cards for it.
Harv may be reached on internet as harv@portal.com
I have lost touch with John Toebes, but I imagine he's still
on the nets somewhere.
Complaints, criticisms, suggestions, comments, compliments,
and contributions may be sent to:
John Scheib
3805 Fairway Circle
Las Vegas, NV 89108
jscheib@portal.com
To play a card, click the upper 3/4. (Above the lower double
lines). To discard, click below the lines. (With oppologies to
all who downloaded the orriginal archive without these instructions.)
Rules are fairly simple and self explainatory. The idea is
to reach EXACTLY 1000 miles before the computer does.
You cannot play mile cards untill you are 'rolling'.
This requires playing a 'Roll' card, or the Right-of-way'
card. The latter protects you from 'Speed Limit' and 'Stop'
cards as well.
There are three groups of 'Hazzard' cards.
1. 'Flat Tire' stops your opponent untill he plays a 'Spare
Tire' or plays the 'Permanent Tire' card. 'Permanent Tire'
protects you from 'Flat Tire' cards.
2. 'Out of Gas', 'Gas', and 'Extra Tank' work similarly.
3. 'Accident', 'Repairs' and 'Driving Ace' are the third set.
Get 100 points for each safety card you play. Play all
four and earn an extra 700.
Play any safety card immediately after the hazard has
been played on you, and you have a 'Coup Fourré' and get
an extra 300 points.
You may only play two 200 mile cards per game. Reach 1000
miles without using any 200 cards and earn a bonus. Also
earn a bonus of 500 for not allowing your opponent to play
any mile cards.
That's the basics. Have fun!
John